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出品AgriCore | The Core of Digital Agricultureのメディア1

説明

AgriCore Page and Documentation || Trailer || Crop Library pdf. || Demo || Discord

AgriCore is a modular agricultural asset ecosystem designed for Unreal Engine projects that require realistic and scalable farming environments. It includes 70 agricultural products, consisting of 65 crop types and 5 mushroom types, each built with crop specific growth stages and development logic rather than a single shared lifecycle.

The package is fully asset focused and optimized for modern Unreal Engine workflows. All meshes are Nanite-ready and use a unified material system with integrated wind and disease support. For Unreal Engine 5.5 and later, AgriCore also includes a dedicated PCG workflow, allowing large farming fields to be generated using a single blueprint and spline-based setup. In addition to crops, the pack includes supporting environmental assets such as wild plants, flowers, rocks, and field details.

Features:

  • Crop-Specific Growth Stages: Each plant follows its own growth progression, including growth, flowering, harvest, and post-harvest states where applicable.

  • Unified Material System: Per-plant material control with integrated wind and a data-driven disease system managed through Material Parameter Collections.

  • PCG Field Generation (UE 5.5+): Spline-based field creation with crop selection, stage control, layout options, optional fencing, and seed-based variation.

Don’t forget to visit the AgriCore page for updates, documentation, demos, and future roadmap details!

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