
説明
Disclaimer and Trademarks
"PlayStation", "PlayStation Family Mark", "PS5 logo", "PS5", "DualSense" and "DUALSHOCK" are registered trademarks or trademarks of Sony Interactive Entertainment Inc. "SONY" is a registered trademark of Sony Corporation. "Windows" is a registered trademark of Microsoft Corporation.
The author of this project is not affiliated, associated, authorized, endorsed by, or in any way officially connected with Sony Interactive Entertainment Inc. or Microsoft Corporation. This is an independent and unofficial project.
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This is an Unreal Engine plugin that enables native communication with DualSense™ (PlayStation 5) and DualShock 4® (
PlayStation 4) controllers on Windows systems. It exposes the unique features of each controller, such as Haptic
Feedback and Adaptive Triggers of DualSense, through an easy-to-use Blueprint and C++ function library.
The goal is to bridge the gap left by generic controller support on Windows, giving developers direct access to the
features that make Sony controllers so immersive.
🚀 Unreal Engine: 5.2 or higher.
🪟 Operating System: Windows 10 or 11.
🎮 Controller: DualSense™ or DualShock 4®.