説明
Now Updated for 2024 / Unreal Engine 5.4 and beyond
Find out more about the complete Brushify system at: www.brushify.io
Extensive Documentation: www.brushify.io/docs
Contact our Direct Email Support: [email protected]
Videos:
Brushify - Beginner Tutorial in Unreal Engine 5
Create realistic Desert Mountain environments with this powerful easy to use pack. Perfect for Games, Movies, Archviz and Automotive projects.
READY MADE LEVEL
Complete level ready to go out of the box.
Allows you to immediately start testing your Gameplay, creating cinematics and learning from the example setup.
NANITE & LUMEN COMPATIBLE
These packs are fully compatible with Nanite and Lumen , making use of Unreal Engine 5's latest technology.
To enable Nanite when needed follow this tutorial: https://www.youtube.com/watch?v=ZokkH4_eCPI
Lumen is enabled by default.
ALPHA BRUSHES
The included Alpha Sculpting Brush allows you to add detail to the landscape while maintaining artistic control in real-time.
This Desert Mountains Pack contains 4 Alpha Sculpting Brushes stored in a single 8192x8192 texture.
DISTANCE MESHES
Want to add a detailed background vista, but you don't want the cost? Use Distance meshes, they are optimized geometry that are purpose built to match the playable landscape. A great way to extend your world far into the horizon without affecting performance.
The Alpha Brushes / Distance Meshes are generated from Real-World Height data which is then texturized to create realistic high resolution results.
This Desert Mountains Pack contains 4 Distance Meshes for background mountains (See Screenshot above).
BRUSHIFY LANDSCAPE AUTO MATERIAL
The fastest way to build detailed fully playable landscapes. This material allows users to paint multiple biomes with ease across huge landscapes. Each biome is it's own Automatic Paint Layer. There are 11 landscape layers for you to choose from including Grass, Desert, Forest, Snow, Beach, Dunes, Mud, Craters.
Simply apply this material to any landscape and it will be automatically textured and covered with optimized Rocks/Grass which match that biome.
Supports Runtime Virtual Texturing (RVT), Parallax Occlusion Mapping (POM), Tri-planar mapping, Tessellation/Height, Roughness, Reduced Distance Tiling Feature, 3 stage Level Of Detail system (Far, Medium and Near), optimized Shader overdraw and Flow mapping.
The entire shader is fully modular in design and functions can be removed and customized in order to streamline the system to your project.
COMBINING PACKS
Brushify packs can be merged together, in Epic launcher, click 'Add to project' then choose 'Overwrite files'. This is required because Brushify packs share some generic objects, textures and shaders.
TECHNICAL SPECIFICATIONS
Features:
4 Unique Desert Mountain Terrain Brushes (as pictured above)
Each Terrain Brush has both Meshes and Alpha Brushes.
1 Alpha Brush Texture is included that can be used to sculpt mountains directly into the landscape. (4 seperate brushes are stored in the RGBA Channels.)
Includes a simple landscape auto material that automatically textures the terrain as users paint.
Automaterial includes 9 Paintable Biome materials Grass, GrassDry, Desert, Dunes, Beach, Forest, ForestDry, Snow, Mud
Texture variants for multiple biomes are included (Snow, Grassland, Desert and Rocky)
Optimized Grass is also included
Includes rock meshes
Includes Procedural Spawner that automatically covers terrain slopes with rocks.
Texture Sizes: All Textures are 8192x8192 resolution
Vertex Count: 1000 to 62,000
LODs: All Meshes have 6 LODs
4 Distance Terrain meshes
3 Rock Meshes
1 Grass Mesh
4 Materials
30 Material Instances
40 Textures
1 Terrain Alpha Brush Texture (4 seperate alphas in RGBA Channels)
Contains Landscape Auto Material (auto textures terrain, paint down multiple biomes, easy material and layer setup)
Contains Near Mesh shader (easily switch assets to different biomes: snow, desert, coast)
Contains Water Shader
Contains Foliage Material
Contains Cloud Shadows Material
Visit Brushify.io for more information.
含まれる形式
- versions