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Média 1 pour l'article Modular Interact System (Multiplayer-Ready)

Description

This system provides a generic and modular interaction foundation, fully built in Blueprint, suitable for a wide range of Unreal Engine 5 projects.

🔄 Communication & Feedback

The system is fully decoupled from visual feedback and UI.
It exposes Event Dispatchers allowing developers to freely implement:

  • Highlight, outline, VFX

  • UI prompts and progress bars

  • Audio feedback and error sounds

  • Custom gameplay logic

🎯 Features

  • Automatic detection of interactable objects

  • Instant and hold-based interactions

  • Interaction condition system (CanInteract)

  • FPS, TPS, and RTS support via configuration

  • No imposed gameplay dependencies

🚀 Use Cases

Doors, chests, levers, pickups, terminals, NPCs — any Actor implementing BPI_Interactable.

Preview video

Documentation

Discord

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