Make character animation more convenient, from preparing a skeleton to refining the final performance. Ultimate Animation Toolkit brings together three Pautinka plugins for Unreal Engine, covering rigging, retargeting, animation editing, and motion driven by voice and music.
Spend less time on repetitive preparation and more time getting your characters to move the way you imagined.
What’s included
Rig & Retarget All In One
Create skeletons for Static Meshes and transfer existing animations between characters. Standard and Clone Retarget workflows, visual previews, and batch processing help you reuse your animation library across different models.
Control Rig Creator
Build editable Control Rigs with IK/FK controls, rig mechanical props, and generate optional Physics Assets. Animation Repair adds 24 operations for adjusting existing motion, with reusable recipes and batch processing.
Audio Motion System
Bring voice and music into your animation workflow. Create responsive dialogue motion and procedural choreography, combine them with existing animations, then bake the result or use it at runtime.
Why choose the bundle?An easier path from model to motion. Prepare, transfer, control, and refine animation with tools built for these tasks.
Less repetitive work. Automatic analysis and generation handle much of the setup.
More use from your existing assets. Adapt characters and animation clips you already have.
Room for your own adjustments. Preview results and refine the details that matter to your project.
Work inside Unreal Engine. Keep these stages close to the scene where your characters will perform.
Buying the bundle offers better value than purchasing the three plugins separately.
The toolkit will continue to evolve. If you find a problem, please report it so we can investigate and address it in an update. Your Unreal Engine version and steps to reproduce the issue will help us fix it faster.
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