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Média 1 pour l'article Wild Harvest: Crop & Plant Bundle
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Description

Plant, water and harvest a complete farming loop in your Unreal Engine project with seven Wild Harvest packs in one bundle. You get 36 interactive crops across grains, root vegetables, salad crops, berries, herbs and mushrooms, plus six smashable logs for wood gathering. The crop packs share one modular Blueprint system with a five-state growth cycle, dynamic watering and drought, fertilizer bonuses, harvest pickups, UI icons and SFX.

Perfect for: Farming sims, survival games, crafting and cooking systems, foraging and alchemy mechanics, VR/AR gardening.

📜 Documentation

What's Included
  • 🌾 Wild Harvest: Grains: Barley, Corn, Oats, Rice, Sugarcane, Wheat

  • 🥕 Wild Harvest: Root Vegetables: Carrot, Ginger, Onion, Potato, Sweet Potato, Turnip

  • 🥬 Wild Harvest: Salad Garden: Bell Pepper, Cucumber, Lettuce, Radish, Swiss Chard, Tomato

  • 🫐 Wild Harvest: Berries: Blueberry, Cranberry, Currant, Gooseberry, Raspberry, Strawberry

  • 🌿 Wild Harvest: Herbs: Basil, Chamomile, Dill, Echinacea, Lavender, Sage

  • 🍄 Wild Harvest: Mushrooms: Black Trumpet, Chanterelle, Enoki, Fly Agaric, King Oyster, Turkey Tail

  • 🪵 Wild Harvest: Log Salvage: 6 smashable logs that break into wooden chunks and planks

Every crop pack comes with growth stage meshes, harvested bunches, UI icons, a unique soil patch with wet/dry blending, a preconfigured Data Table and a demo map. Each pack is added to your Fab library separately.

One System, Six Crop Packs

The six crop packs share the same core framework, so they install side by side with no extra setup or scripting. Drag a crop patch Blueprint into your level, choose the crop from the dropdown and play. Merge the per-pack Data Tables into one master table, or build biome-specific tables, when you want to manage every crop in one place.

Wood Gathering

Log Salvage adds a wood-collection loop alongside your crops: click a log to chop it into collectable chunks and planks, finishing with a satisfying shatter.

Core Features

🌱 Five-State Growth Cycle: Bare Soil, Growing, Ready to Harvest, Harvested and Dead, all handled by a clean, extensible state machine.

💧 Dynamic Water & Drought: Crops track water level in real time, slowing growth and reducing yield if left dry, with wet/dry soil blending for instant feedback.

🪴 Fertilizer Bonus: Optional fertilizer speeds up growth and improves yield, rewarding active players.

🔨 Modular Blueprint System: Editable Blueprints, Data Tables and interfaces for watering, harvesting and fertilizing tools. No C++ required.

🎮 Multiple Interaction Modes: Works with mouse, gamepad or collision-driven triggers, ideal for third-person, VR/AR or mobile gameplay.

🔊 Built-In SFX Library: Dig, grow, harvest and collect sounds for polished audio feedback.

♻️ Clean Reset & Replanting: Harvested patches reset cleanly and are ready to replant with no manual cleanup.

⚙️ Data-Driven Tuning: Set growth time, drought resistance, yield range and fertilizer bonus for each crop.

🚀 Optimized & Game-Ready: Efficient meshes and materials, and crops only tick while they are growing.

More from Wild Harvest

Building for mobile or VR? Wild Harvest: Low Poly has 30 low poly crops on the same system.

Stay in the loop

🔔 Release & sale alerts: one email when a new pack launches or goes on sale. A few times a year, nothing else.

💬 Join the NV3D Discord for help, updates and feedback.

PersonnelleProfessionnelle
Prix total si acheté séparément169,93 $509,93 $
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Éléments inclus dans ce pack
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