
描述
This plugin gives you a simple system to associate any kind of variable to a gameplay tag.
This is an extension of GameplayTags and does not replace it, this can work alongside any other plugin that uses GameplayTags.
Metadata can be any variable, any custom structs, enums, classes and properties can be used with this system.
Metadata objects and collections can be made and handled entirely in Blueprints and/or C++.
Plugin can be downloaded for free with an example project, alongside other small plugins on my Github