转至内容
商品 Workbrand Dresswear 的媒体 1

描述

YouTube Tutorial and Demo: https://www.youtube.com/watch?v=D4ldp0vY-rw

Disclaimer
  1. Certain skeletal meshes in the "Mesh Editor" with "Preview Scene Settings / Settings / Environment/Show Floor [x]" display noisy shadows. This artifact is not present at run time or in Sequencer in a regular UMap or if you disable "Show Floor" in the Mesh Editor.
  2. Environment is NOT included
  3. Currently creating a compatible 5.0.3 version, coming very soon

Dresswear clothing designed for Metahuman skeleton types: Male Tall Underweight, Normalweight, and Overweight.

Outfit Skeletal Meshes:

  • long coat (with and without Chaos Cloth physics)
  • turtle neck sweater (with and without hidden sleeves)
  • pants
  • Chelsea boots

There are multiple material variations for each mesh and most can be color customized in the Material Instance.

Outfit Materials:

Coat and Pants: wool, suit, houndstooth, and plaid

Shoes: shiny leather, matte suede, and two custom materials.

Sweater: cable knit

包含格式

  • 虚幻引擎格式的徽标