描述
Pickup, Carry and Throw objects using an Interactions Component
Add carriable and throwable interactable objects to your third person game in minutes!
Adjust throwable settings, weight and create breakable jars and objects that react to your player and the world!
The project is designed in a modular way so that future interactable object products will make use of the included Interactions Component.
Easily add interactable objects to your projects in a modular way! Add exactly the interactable objects you need for your project.
Features:
Carriable Physics based Objects.
Carriable Projectile based Objects.
Easily adjustable Settings.
Example Meshes.
Breakable Variants Examples.
Gamepad Supported + Basic UI
Blueprints are commented.
Easily Extensible for your own project.
Future-proofed Modular Design.
Includes:
Interactions Component Blueprint.
Interactions Interface Blueprint.
Interactable Component Blueprint.
Carriable Physics Based Interactable Blueprint
Carriable Projectile Based Interactable Blueprints
Breakable Child Bluerpints
Example placeholder carrying animation poses and linked AnimBP.
Interactions Character Blueprint.
Example Niagara System VFX.
Does not Include:
Inventory System.
Network Replication.
V1.0.1 Minor Update.This separates some functionality into a Carry Throw Interface and adds an input Interface for future use. This helps users that own other Interaction Component assets merge them so the Interactions Component does not hold references to Carry & Throw specific Enums.
The audio used is CCO from freesounds.org that has been altered for use in this project.
Clay Pottery Drop ’n’ Break by Kinoton -- https://freesound.org/s/399080/ -- License: Creative Commons 0
包含格式
- versions