Hi guys!
I would like to introduce my first product of the series "K-POP Girl".
I am planning to create 2 more models of this series.
K-POP Girl Lisa
VIDEO: https://youtu.be/jDgfn-dRXGU?si=bvJKttGaoGoK38Lo
Key Features
- Low-poly
- Completely modular
- Fully Rigged
- ARKit Blendshapes
- Adjustable body parts (hair, nails, butt, breast)
- Underwear included
- Easy Color Change
Polycount
K-POP Girl Lisa
Faces 32864 ・ Tris 65182 ・ Verts 35729K-POP Girl Lisa LingerieFaces 25280 ・ Tris 50300・ Verts 26619
K-POP Girl Lisa Nude
Faces 14864 ・ Tris 29578・ Verts 15787
Rig
This Character rig is based on UE4 Mannequin skeleton.
The main bones hierarchy is remained untouched.
Additional bones that are added to Epic Skeleton: skirt_front_r1/l1; skirt_r1/l1; skirt_back_r1/l1; bow_r1/l1; top_r1/l1; breast_r1/l1; jumper_collar1; hair_front_r1/l1; hair_back_r1/l1/mid1; eye_r1/l1.
Tested with:
- Advanced Locomotion System v4
- Standard 3rd person animations
Blendshapes
The model has 51 ARKit Blendshapes.Tested with Live Link Face in Unreal Engine 5.Contains additional blendshapes to regulate the breast & butt size, nail & hair length.
Modularity
The model is completely modular, you can remove or add any part you want.
Body texture is censored. The uncensored texture can be requested
To avoid body intersection through clothes, the body is sliced into piecesPieces that are beneath the clothes must be turned off or hiddenBy doing that, you reduce the polycount!- Full-Body is included- Underwear is included
Unreal Engine Project
Supported version: 4.26+
Control rig plugin is used
The model has a control rig: 4.26+Epic Skeleton rig with additional bonesFor facial animations use Morph TargetsAdvanced materialsPhysics are not included. It’s advisable to use KawaiiPhysics plugin for the best-looking results.Material Instances with MatID map for color change are included3rd person standard animations are includedWind Simulation for Hair!
4K Textures
8 Texture sets: Body, Head, Eyes, Teef, Lashes, Hair, Clothes, Underwear.Each set contains:BaseColor, Normal, Roughness, Metallic, MaskMap.