Based on Unreal's default vehicle system. Gokart model with lights, customizable color and animations.
Skeletal mesh is correctly rigged with proper bone scales and bone naming.
Video preview: https://youtu.be/7x7Hf6haohw
Features:
Number of Skeletal Meshes: 1
Rigged: Yes
Average Triangle Count: 20996
LODs: Yes
Number of Textures: 7
Texture types: BaseColor, Normal, Occlusion Roughness Metallic (ORM)
Texture Size: 4096x4096