描述
Game-Ready PBR low-poly model of a female soldier.
All screenshots were rendered in UE5.
All materials and textures are included.
The textures of the model are applied with UV Unwrap.
Normal map was baked from a high poly model.
Units used: cm, model is 188cm tall.
Including 3dsmax and Blender, OBJ and FBX, Unity and UnrealEngine files.
22992 polygons 41695 triangles 24854 vertices
Maps:
body_Diffuse.tga, body_Specular.tga, body_Glossiness.tga, body_Normal.tga, body_Translucency, body_Roughness.tga (4096x4096)
hair_Alpha.tga, hair_Diffuse.tga, hair_Normal.tga (2048x2048)
head_Diffuse.tga, head_Glossiness.tga, head_Normal.tga, head_Roughness.tga, head_Specular.tga, head_Translucency.tga (4096x4096)
pant_AO.tga, pant_BaseColor.tga, pant_Diffuse.tga, pant_Glossiness.tga, pant_Metallic.tga, pant_Normal.tga (4096x4096)
glove_AO.tga, glove_Diffuse.tga, glove_Glossiness.tga, glove_Metallic.tga, glove_Normal.tga, glove_Roughness.tga, glove_Specular.tga, glove_white_Diffuse.tga (2048x2048)
boot_AO.tga, boot_Diffuse.tga, boot_Glossiness.tga, boot_Metallic.tga, boot_Normal.tga, boot_Roughness.tga, boot_Specular.tga, boot_white_diffuse.tga (2048x2048)
shirt_AO.tga, shirt_BaseColor.tga, shirt_Glossiness.tga, shirt_Metallic.tga, shirt_Normal.tga, shirt_Roughness.tga, shirt_Specular.tga, shirt_white_BaseColor.tga (4096x4096)
包含格式
- versions
- versions
- 3ds Max
- Blender
- obj
- fbx
其它文档
- No additional files