描述
This beautiful monster whale has some epic animations: three swim modes (with turbo mode), two idle options, and turns left and right. In all cases, the engine is running and rotating the transfer mechanism.
Three variations of body color - blue, gray and yellow. The eyes have a separate material, so you can customize their color and glow strength. Pipes, spinal wires and glass also have separate materials.
Important note for UE
I recommend turning off two-sided shading in the glass material settings when the character is in a dark underwater scene. This will give the correct display of dirt around the edges without losing volume (as in the first screenshots)
For blender users
The archive contains two project files:
Solid mesh project. The mesh is attached to the armature using a modifier. The animation may lag on weak computers in render mode
Project with separate parts. Individual parts of the character are attached to the armature without modifiers (parent function). The animation plays well on weak computers in render mode.
Both projects use a common folder with textures (DirectX normal maps added).
To switch and edit animations, you need to use the action editor. Animations have different lengths, sometimes you will need to adjust the timeline for correct looping.
The rig has a few simple constraints to make animation easier, but most of the animation is done by hand.
Blender version - 3.1.2 or higher.
FINAL SUPER-IMPORTANT NOTE:
The animations work correctly only in UE and blender (maybe in other 3D model editors), so I did not add the fbx format. Do not try to make them work in other engines/programs, it is impossible!
包含格式
- versions
- Blender