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商品 Global Variable 的媒体 1

描述

本插件可以在蓝图或者UMG中直接访问指定的全局变量值,方便编写。

This plugin can directly access the specified global variable value in the blueprint or UMG, which is convenient for writing.

Support:Bool,Byte,Int,Int64,Float,Name,String,Text,Vector,Rotator,Transform,Object,Actor,Struct.

Bool:

  • Get Global Bool (Default)
  • Get Global Bool
  • Set Global Bool
  • Remove Global Bool
  • Reset Global Bool

Byte:

  • Get Global Byte (Default)
  • Get Global Byte
  • Set Global Byte
  • Remove Global Byte
  • Reset Global Byte

Int:

  • Get Global Int (Default)
  • Get Global Int
  • Set Global Int
  • Remove Global Int
  • Reset Global Int

Int64

  • Get Global Int64 (Default)
  • Get Global Int64
  • Set Global Int64
  • Remove Global Int64
  • Reset Global Int64

Float:

  • Get Global Float (Default)
  • Get Global Float
  • Set Global Float
  • Remove Global Float
  • Reset Global Float

Name:

  • Get Global Name (Default)
  • Get Global Name
  • Set Global Name
  • Remove Global Name
  • Reset Global Name

String:

  • Get Global String (Default)
  • Get Global String
  • Set Global String
  • Remove Global String
  • Reset Global String

Text:

  • Get Global Text (Default)
  • Get Global Text
  • Set Global Text
  • Remove Global Text
  • Reset Global Text

Vector:

  • Get Global Vector (Default)
  • Get Global Vector
  • Set Global Vector
  • Remove Global Vector
  • Reset Global Vector

Rotator

  • Get Global Rotator (Default)
  • Get Global Rotator
  • Set Global Rotator
  • Remove Global Rotator
  • Reset Global Rotator

Transform:

  • Get Global Transform (Default)
  • Get Global Transform
  • Set Global Transform
  • Remove Global Transform
  • Reset Global Transform

Object:

  • Get Global Object
  • Set Global Object
  • Remove Global Object
  • Reset Global Object

Actor:

  • Get Global Actor
  • Set Global Actor
  • Remove Global Actor
  • Reset Global Actor

Struct:

  • Get Global Struct
  • Set Global Struct
  • Remove Global Struct
  • Reset Global Struct

包含格式