The Attachment Armor is a segmented armor set originally designed for the Unreal Engine [Custom Crafting Inventory] asset.
It includes 15 pre-rotated and aligned meshes, each corresponding to an SK_Mannequin bone socket for seamless attachment and smooth animation.
Since these armor pieces are segmented according to the skeletal bone structure, they do not require separate animations. Once attached, they naturally follow the character’s mesh movements, ensuring fluid motion and proper joint adaptation.
Designed with a low-poly aesthetic, these meshes provide optimal performance while maintaining a unique and stylish look, making them a valuable addition to any project.
Refer to the [Documentation] for detailed instructions on how to implement this asset.