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商品 Lizardmen Pack 的媒体 1

描述

Lizardmen Pack

5 Characters

Disclaimer: Renders made in Marmoset Toolbag 3 and Unreal Engine 5, Most of the footage was made in Unreal Engine 4

Rigged with Epic Skeleton

Completely Modular

PBR Textures Metall/Roughness

Textures - normal, metallic, roughness, albedo, AO, opacity, emissive

Rigged with Epic skeleton, no retargeting, 100% compatible with UE4 Mannequin Skeleton. Material Instances with color change.

Lizardman Paladin - https://www.unrealengine.com/marketplace/en-US/product/lizardman-paladin

VIDEO PREVIEW - https://www.youtube.com/watch?v=nAIbkrQ2xXI

Character: tris 64 132, verts 41 620

Sword: tris 1 720, verts 978

Rigged with Epic Skeleton. Additional bones that are added to Epic Skeleton: u_Jaw, u_Eye_L, u_Eye_R, u_Tail_01, u_Tail_02, u_Tail_03, u_Tail_04, u_Tail_05, u_Tail_06, u_Tail_07, u_Tail_08, u_Tail_09, u_Cape_01_L, u_Cape_02_L, u_Cape_03_L, u_Cape_04_L, u_Cape_05_L, u_Cape_01_R, u_Cape_02_R, u_Cape_03_R, u_Cape_04_R, u_Cape_05_R, u_Cape_Mid_01, u_Cape_Mid_02, u_Cape_Mid_03, u_Cape_Mid_04, u_Cape_Mid_05, u_Cloth_01, u_Cloth_02, u_Cloth_03, u_Cloth_04, u_Cloth_05, u_Sleeve_01_L, u_Sleeve_02_L, u_Sleeve_03_L, u_Sleeve_01_R, u_Sleeve_02_R, u_Sleeve_03_R

4K Textures - Body, Armor, Sword

1K Textures - Eyes

You can reduce the textures quality without much loss of quality

4 Texture sets - Body, Eyes, Armor, Sword

Body Skin have 5 Color Variations

Pants have 3 Color Variations

All Cloth and Cape have 5 Color Variations

There are two armor options - Clean and Damaged

Eyes have 7 Color Variations

Sword Handle has 4 Color Variations

All the colors can be mixed to get new look

You can change the color of every part separately.

Lizardman Heavy Knight - https://www.unrealengine.com/marketplace/en-US/product/lizardman-heavy-knight

VIDEO PREVIEW - https://www.youtube.com/watch?v=G4G_wmBTRSU

Character: tris 54 838, verts 34 284

Sword: tris 2 980, verts 1 707

Rigged with Epic Skeleton. Additional bones that are added to Epic Skeleton: u_Jaw, u_SideArmor_L, u_SideArmor_R, u_Tail_01, u_Tail_02, u_Tail_03, u_Tail_04, u_Tail_05, u_Tail_06, u_Cape_01, u_Cape_02, u_Cape_03, u_Cape_04, u_Cape_05, u_Cloth_01, u_Cloth_02, u_Cloth_03

4K Textures - Body, Armor, Sword

1K Textures - Eyes

You can reduce the textures quality without much loss of quality

4 Texture sets - Body, Eyes, Armor, Sword

Body Skin have 3 Color Variations

Metal_01 have 3 Color Variations

Metal_02 have 3 Color Variations

Cloth and Cape have 3 Color Variations

There are two armor options - with Ornament and without Ornament

Eyes have 7 Color Variations

Sword Metal has 2 Color Variations

Sword Handle has 2 Color Variations

All the colors can be mixed to get new look

You can change the color of every part separately.

Lizardman Assasin - https://www.unrealengine.com/marketplace/en-US/product/lizardman-assasin

VIDEO PREVIEW - https://www.youtube.com/watch?v=pGCSzOw_EWs

Character: tris 60 452, verts 37 615

Sword: tris 1 000, verts 587

Dagger: tris 516, verts 348

Rigged with Epic Skeleton. Additional bones that are added to Epic Skeleton: u_Jaw, u_Belt_01-02, u_Tail_01-05

4K Textures - Body_01-02, Armor_01-02, Sword, Dagger

1K Textures - Eyes

You can reduce the textures quality without much loss of quality

5 Texture sets - Body(2), Eyes, Armor(2), Sword, Dagger

Body Skin have 3 Color Variations

Body Cloth have 3 Color Variations

Panths have 3 Color Variations

Metal_01 have 3 Color Variations

Metal_02 have 3 Color Variations

Leather_01 have 3 Color Variations

Leather_02 have 3 Color Variations

Gambeson have 3 Color Variations

Side Cloth have 3 Color Variations

Eyes have 7 Color Variations

All the colors can be mixed to get new look

You can change the color of every part separately.

Lizardman Berserker - https://www.unrealengine.com/marketplace/en-US/product/lizardman-berserker

VIDEO PREVIEW - https://www.youtube.com/watch?v=DV2cKsKOX1I

Character: tris 46 222, verts 27 553

Rigged with Epic Skeleton. Additional bones that are added to Epic Skeleton: u_Jaw, u_Tail_01, u_Tail_02, u_Tail_03, u_Tail_04, u_Tail_05, u_Tail_06, u_Tail_07

4K Textures - Body, Armor, Axe

1K - Eyes

You can reduce the textures quality without much loss of quality

4 Texture sets - Body, Armor, Axe, Eyes

Body have 12 Color Variations

Armor Spikes have 3 Color Variations

Every Leather have 3 Color Variations (6 in total)

Pants have 4 Color Variations

Cloth have 4 Color Variations

Horns have 3 Color Variations

Eyes have 4 Color Variations

Axe have 3 Color Variations

The Colors can be mixed to get new look

You can change the color of every part separately.

Lizardman Knight - https://www.unrealengine.com/marketplace/en-US/product/lizardman-knight

VIDEO PREVIEW - https://www.youtube.com/watch?v=4u0c3oWA3d4&t=8s

Character: tris 58 092, verts 35 305

Rigged with Epic Skeleton. Additional bones that are added to Epic Skeleton: u_Jaw, u_Tail_01, u_Tail_02, u_Tail_03, u_Tail_04, u_Tail_05, u_Tail_06, u_Tail_07, u_Cape_M_01, u_Cape_M_02, u_Cape_M_03, u_Cape_M_04, u_Cape_01_L, u_Cape_02_L, u_Cape_03_L, u_Cape_01_R, u_Cape_02_R, u_Cape_03_R

4K Textures - Body, BodyArmor, ArmsArmor, LegsAndTailArmor, Cape, Sword

1K - Eyes

You can reduce the textures quality without much loss of quality

7 Texture sets - Body, BodyArmor, ArmsArmor, LegsAndTailArmor, Cape, Sword, Eyes

The Colors can be mixed to get new look

Every metal part of the Armor and blade of the Sword has Damaged textures

You can change the color of every part separately.

Features:

  •  Rigged with Epic Skeleton (no retarget needed, rigged with UE4 Mannequin Skeleton)

  • Separated Skeletal Meshes for all parts, you can easily add or remove any part of the armor.

  • The jaw can be opened with the additional jaw bone

  • Every Character has additional bones

  • You can mix all colors separately

  • Some of the Characters have Physic Simulation

  • Cloth is simulated

  • Easy Color control with the Material Instances

  • 6 Weapons

包含格式