转至内容
商品 USQLite Database 的媒体 1

描述

[ JOIN OUR DISCORD SERVER ]

** Our community friend Nilson Lima have a great introductory video to this plugin here:

https://www.youtube.com/watch?v=902oSGdhSdY

https://www.youtube.com/watch?v=eXiVu5TyPWc

SQL Blueprint Nodes

Plugin Classes

This system empowers you to save and load any data to and from SQLite Databases in Unreal Engine without forcing you to write a single line of SQL Code (or Blueprint Spaghetti).

This tool is capable of helping you to do amazing and unique data persistence in runtime.

For example:

  • Execute Multi-Threaded SQLite Functions!

  • Create & Edit Database Assets in Unreal Editor!

  • Auto Generate SQL Code through Property Reflection!

  • Setup Property Versioning to support old Game Versions!

  • Save & Load Object References (Pointers) and easily restore them!

  • Save & Load data without conflicts across multiple streamed Levels!

  • Save & Load Actors or Component References and even Arrays of References!

  • Save & Load any kind of Struct as well as basic types like Ints, Strings, Vectors, etc!

  • Save & Load from Background Thread, while players are sill interacting with Game World!

  • (Optional) Progress Bar System can accurately report loading status without freezing the Game!

  • (Optional) HUD System can automatically generate and show Loadscreens when saving or loading the Game.

包含格式