
描述
Project Overview
A slot-based inventory system (actor component), item storage (actor component), crafting system prototype, and demo merchant.The system is built upon a save/load framework prototype using Game Instance class. HUD class is used for a simple UI management framework.
Game Assets
All inventory-related icons are from Game-Icons.net. For redistribution, see its License Page.
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The main demo level from the created project will be empty; this is because the dynamic meshes were removed during the project submission.
This does not affect the use of the project, but only loading of the demo map.
If you wish to make use of the demo map, the fix has been added in documentation (1-minute quick fix).
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Main Features:
Slot-Based Inventory System
Slot-Based Storage System
Crafting System
Encumbrance System
Currency System
Consumable Quick Slots
Item Management using Data Table
Save Load
Number of Blueprints: 69 Blueprints (including Utility Blueprints, Widget Blueprints, and Demo Actor Blueprints)
Input: Keyboard
Network Replicated: No
Supported Development Platforms:
Windows: Yes
Mac: Not Tested
Documentation: Documentation
Important/Additional Notes:
Please note, while this system is fully functional, there is much room for customization and optimization as it is a prototype project.
A written step-by-step guide to integrate with Game Animation Sample project is provided in Documentation.