转至内容
商品 Animation Synchronizer 的媒体 1

描述

The retargeted AnimSequence often has a different hand and foot position than the original AnimSequence.

This tool uses IK to synchronize the positions of the bones of the AnimSequence to the position of the original AnimSequence.

Advantages

1. Useful in animation systems that do not support runtime IK.

2. You can specify synchronization options for each AnimSequence.

3. Curve allows you to specify synchronization options over time in AnimSequence.

4. You can see the result of the synchronization in the editor. This prevents unintentional motion during game play.

5. Can be used on any bone. (Eg fingers etc.)

Important!

This tool uses Two Bone IK to apply synchronization.

So the limitation is also the same as Two Bone IK.

Documentation : Link

Examples of Using AnimationSynchronizer : https://youtu.be/rdeVDK-GHZA

Support : [email protected]

包含格式