
描述
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User Art:
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Version 1.2 Dropped!
Check out the Changelog to see what’s new.
Why You Need This:
Animating aircraft in Unreal Engine can be tricky. Sure, you can key the transform of them or animate them on a rig rail, and call it a day!
But if you're aiming for realism with propellers, moving control surfaces, or turbulence, things get messy fast, and before you know it, you're drowning in sequencer tracks.
Thinking about recording gameplay with a flyable aircraft? As a cinematic artist, you might not be on the right track.
Cinematic Aircraft Rig can do all the heavy lifting for you! It’s a physics-free system that handles complex aircraft behavior automatically. You only need to care about when your aircraft is where, and it handles the rest!
What’s Included:
Animate any flying vehicle effortlessly: Planes, helicopters, drones, gliders, hot air balloons, parachutes, spaceships, rockets, you name it!
Animate on a spline path or fly freely.
Add any number of propellers, rotors, and blades.
Add any number of wheels.
Add any number of ailerons, elevators, and rudders, all auto-animated.
Simulate turbulence with adjustable roll, pitch & height vibration.
Perform barrel rolls, vertical loops & more.
Real-time visual feedback in editor & sequencer, no simulation required.
Spline Path Blueprint:
Aircraft follow a custom spline blueprint
Key movement using “distance traveled”
One-click reverse or close the path
Auto-loop if the distance exceeds the spline length
Demo Content Included:
A Plane rig and a hot air balloon rig with exclusive meshes