In the project, 2 rig!.
dummy skeleton for ue 4
skeleton for ue 5 manny quinn skeleton
Also, for convenience, I duplicated the animations for both skeletons
I also created 2 heads for this model
in project 3 recruitment of unique textures
recruitment of animation;
4x attack
1x Dying
1x hit
2x idle
1x rage
2x run
1x talk
1x walking and fly
1x walking backwards
1x walking left
1x walking right
2x walking