转至内容
商品 Creating Portal To Another Reality 的媒体 1

描述

Demonstration: https://www.youtube.com/watch?v=3c1telTrgYM

Update: https://www.youtube.com/watch?v=-d4uzt4YSvI

Documentation: https://docs.google.com/document/d/1dr241IMqIYZj3I0w0Q4lYjo-_wm8Lvnk47xL7YEgSLI/edit?usp=sharing (There are new features that appeared after recording the demo. I recommend reading before and after purchase)

Asset works best to create worlds that differ in minor details (and/or materials) from the original worlds.

It is important to understand that the character and objects do not teleport, they only change some of their properties, such as visibility, collision, material, etc.

The principle of work is based on the function of the material, not on RenderTarget with its SceneCapture. The result is a good optimization with perfect quality.

You can create an unlimited number of portals that connect the same worlds or each portal will create its own world (see documentation for details).

Examples of use:

Various puzzles;

Division of the world into 2 parts. For example, the "real world" and the world in the past/future (in the demo it is the white and green world);

Various abstract things, like the non-Euclidean world;

and much more.

包含格式

  • 虚幻引擎格式的徽标