转至内容
商品 InteractSystem 的媒体 1

描述

- Overview (video)

- Demo project (plugin required, UE5.4 only)

- Documentation

- Discord support


This interaction system is designed to be flexible and customizable.

The base architecture use 5 core concepts that let you create complex interactions

with multiplayer support specific to your game.


Even if this plugin is designed to extend base classes. Some common interact components, indicators and scanners are provided. (Other common use cases may be added on demand)


Interacts (all interacts support cooldowns from NIS_InteractComponent)

- Instant : An instant interaction

- Switch : An interact component with an on/off state

- Delay : An interact component that completes after a delay

- Input : An interact component that is active while the player maintains the input


Indicators :

- HUD : An indicator displayed on the player HUD

- World : An indicator displayed in the world


Scanners

- Aim : A scanner based on the player camera

- Range : A scanner using the specified range

- Ground : A scanner looking for interactions on the ground


Feel free to ask if you have any questions or features requests.

包含格式

  • 虚幻引擎格式的徽标