
描述
The Custom Crafting Inventory is a highly flexible and feature-rich inventory system designed for customization, multiplayer support, and immersive gameplay. Beyond an intuitive and robust inventory UI, this asset offers a wide range of interconnected game mechanics, providing an optimized and versatile template for any Survival, RPG, or Sandbox game.
The best way to explore its full potential is by playing the [Demo Level] and reading the [Documentation], which provide a deeper understanding of this asset's capabilities.
Key features
🔹Advanced Inventory Actions – Pick, drop, swap, split, spread, stack and more.
🔹Physical Item System – Items exist as optimized physics objects that can be picked up or dropped.
🔹Dynamic Crafting System – Inventory and external actor crafting, both with fully customizable grid-based recipes systems.
🔹Structure Placement – Holographically project structures, rotate and place them in the world from the inventory.
🔹Storage System – Network replicated external storage actors that integrate with the save/load system.
🔹Player Stats System – Responsive Health, Satiety, and Protection mechanics, including health regeneration.
🔹Death Pack System – Upon player death, the inventory is stored in a Death Pack with an expiration timer.
🔹Protection Gear System – Attachable gear reduces damage taken and alters the character's appearance.
🔹Third Person Support – Third Person view with adjusted crosshair interaction and 8 way locomotion.
🔹Combat Mechanics Prototype – Simple melee-based combat mechanics, suitable for further development.
🔹AI Entities Prototype - Simple AI that can fight and speak, suitable for further development.
🔹Mining System Prototype – Breakable rocks with resource drops and rarity mechanics, suitable for further development.
🔹Interactive Object System – Enables realistic interactions between Structures, Tools and Resources.
🔹Item Usage Animations – Attacking with a sword, eating food, and more.
🔹Dynamic Sound System – Plays sound cues for several events like item usage, hunger or damage.
🔹Customizable Tooltips – Hovering over inventory slots displays item details.
🔹Inventory UI Customization – Easily modifiable inventory colors via a data table.
🔹Multiplayer Ready – Fully Network Replicated for seamless multiplayer experience.
🔹Save/Load System – Persistent inventory, storage, and player stats.
And more... (All showcased meshes are included)
For any additional questions or update suggestions join the dedicated [Discord Channel].
Updates
(Updates may occur taking customer suggestions and bug reports into consideration.)
Version V2 :
Added inventory variable to directly control hotbar slots size independently.
Added Third Person support:
Toggle camera with the C key for third person view.
Adjusted crosshair interaction when in third person.
8 way locomotion.
The AI Entity Prototype can now be customized directly in the editor with new exposed variables.
Documentation Updated covering new areas
Version V3 :
Added external dedicated actor crafting system.
Intractable in world actors that represent unique crafting stations.
These allow multiple independent recipe data tables. One for each actor class.
They feature their own widget display simple to customize.
Documentation Updated.