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商品 Photorealistic Hairstyles 的媒体 1

描述

  • 11 detailed Hair meshes (5 short, 2 medium, 4 long) + 4 Beard styles
  • A clean, documented master material using only one 4k texture that allows:
  • Up to 2 colors (root + tip) with configurable gradient
  • Wind vertex animation that can be globally configured (using "Wind" parameters). It's extremely efficient, as it doesn't use real physics.
  • Update 23/10/2020: Now includes a "HairMovementComponent" blueprint that you can add to generate hair movement based on velocity! It's highly efficient as well as it uses the same technique as the wind vertex animation.
  • Optional hair reflections with customizable tiling and intensity
  • Optional scraggly hair with customizable frequency and intensity
  • Optional hair scaling (the hair base/fringe can be scaled separately)
  • Edge mask blending to prevent "spotting" the hair cards
  • Pixel Depth Offset effects to easily blend with character meshes
  • 12 pre-configured material instances to learn from

Please note that this package is already included in the Universal Character Customization System, so please don't buy it if you already own UCS.

The hair animation is based on this technique presented on GDC: http://www.natbird.com/presentations/NatalieBurke_Animating%20with%20Math.pdf

包含格式