Did you know there are tons of products on Fab for animators? From full sample projects showcasing how Unreal Engine’s latest animation systems can help you bring characters to life, to tools and plugins designed to help you work smarter, iterate faster, and streamline specific animation workflows, there’s a growing collection of Fab animation-focused assets just waiting to be explored. Check out ten of our top picks below.

A-COM Animation Sample | Agora Studio

This sample provides a complete Unreal Engine project that showcases stylized biped and quadruped animation in a cinematic environment. It’s designed as both a reference and a learning tool for artists and developers, demonstrating how a full animation pipeline—from rigging, animation, and layout, to lighting, FX, and final rendering—can be handled entirely within Unreal Engine. It can also serve as a strong starting point for teams looking to create their own animation projects directly inside UE5.

Game Animation Sample | Epic Games

Designed to showcase fully functional animation systems for use in games, the Game Animation Sample Project (GASP) is a great way to learn about the latest and greatest functionality in Unreal Engine. And because it’s built using current best practices, you can also use it to kickstart your own creations. Recently updated for UE 5.8, the latest Game Animation Sample Project includes new physics, motion matching, interaction, and Control Rig features.

LCAT: Locodrome Character Animation Toolkit | locodrome

The LCAT: Locodrome Character Animation Toolkit is a fast and fun way to bring your digital characters to life in Unreal Engine. Animate MetaHuman faces and bodies using an intuitive, animator-friendly interface, quickly selecting, posing, mirroring, keying, and manipulating controls without breaking your creative flow. The toolkit streamlines everyday tasks with smart shortcuts, custom selection sets, FK/IK switching, and pose tools, simplifying and speeding up the character animation workflow.

Anim Tools | MuuKnighted Games

Make painstaking edits of large animation sets a thing of the past with the Anim Tools plugin. This powerful framework enables you to programmatically process and modify UAnimSequence assets in Unreal Engine. Select a whole bunch of animations and modify them together rather than editing each one individually; create your own processing tools to batch-perform tasks and transformations; and preview all changes safely before saving thanks to the nondestructive workflow.

Zebra Sample | Epic Games

Explore the new Zebra Character Sample and learn the ins and outs of the updated animation and rigging toolset in UE 5.8. It features face rigs that demonstrate the new Direct Mesh Controls (DMC) system on two stylized characters—a zebra and a monster—as well as a production body rig that employs the same rigging modules used to animate Fortnite characters, and a full physics rig complete with secondary motion.

MetaHuman Animator Markerless Motion Capture Plugin | Epic Games

The same MetaHuman Animator workflow that drives facial performance capture now handles body capture, too. With the MetaHuman Animator Markerless Motion Capture plugin, you can capture body, or both body and face performance from a single camera. The plugin removes the requirement for a mocap rig, helmet camera, or markers for motion capture. No separate pipeline is needed to stitch results together. The video-to-mocap pipeline includes the batch processing of the footage locally on your machine for high-fidelity results.

Animation Tools Bundle | Attaku

The Animation Tools Bundle comprises two useful tools designed to turn imperfect or generic animation clips—especially mocap—into usable game animations, reducing the requirement to work in other animation DCCs. The Anim Mod Tool enables you to quickly edit and remix existing animations directly in Unreal Engine, while the RM Fix Tool offers a speedy way to fix root motion and bone-related animation issues such as offsets, rotations, IK bones, and more. Use both tools to turn existing animations/mocap into game-ready Unreal Engine animation assets faster.

Rush Hour - Vehicle Animator | GDCorner

Quickly animate cars and other wheeled vehicles in Unreal Engine. Rush Hour is a bit like instructing a stunt driver to perform in your scene—an AI system will guide your vehicle around a defined path, simulated to make the animation appear realistic and authentic. You can choose the driving style—frantic, racer, precision, or slowpoke—and refine the animation by adjusting the vehicle’s speed and adding actions such as stopping idling.

Stylized Octopus | Epic Games

This content plugin contains the high-resolution Stylized Octopus Static Mesh used in the creation of Animation Hub videos that cover different techniques for creating stylized comic materials. The Static Mesh is not rigged, but is a great organic surface for demonstrating how these stylized materials can work for you.

Simple Turn In Place Control Rig | Pyrebyte Interactive

The Simple Turn In Place Control Rig makes a character rotate their body naturally while standing still, instead of having their feet slide or the whole character just mechanically rotate. When an idle character needs to face another direction, this Control Rig procedurally makes their body and feet perform the turn, and exposes a few simple controls in the Animation Blueprint so you don’t have to build the whole turn-in-place animation system yourself.