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Description

  • Model: Rigged monster character designed for animations or games.

  • Rigging Features:

    • Inverted kinematics for hands

    • Eyes follow a control bone and can be animated separately from eye bones

    • Mouth rigged with 4 control bones and one shape key animation for the "O" shape

    • Eyelids feature shape keys, allowing for independent opening and closing of upper and lower lids

  • Animations: Includes one preview animation for testing different poses.

  • Texture: Single diffuse map for the eyes; the color of the monster can be easily changed. HDRI is included for lighting.

  • Specifications: The character is semi-low-poly, and suitable for games or VR applications.

Included formats