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Media 1 for listing Procedural Sea Monster

Description

πŸ’Ώ CHECK THE DEMO πŸ’Ώ

πŸŽ₯ VIDEO SHOWCASE πŸŽ₯

πŸ“ƒ DOCUMENTATION πŸ“ƒ

A controllable sea monster character that is procedurally animated, has a pulsating ability and a fully customizable body.

Multiplayer-ready and highly customizable.

Play the demo to experience the asset yourself!

The following aspects of the sea monster are configurable:

(everything is, but you won’t even need to edit the blueprints for these)

General:

  • The size of the sea monster .
  • The length of the sea monster.
  • The meshes of the body segments.
  • The meshes of the extra body parts (fins, tail).
  • The speed of the sea monster.
  • The width of the sea monster along its full size.

Wave settings (swaying animation):

  • The geometry of the wave.
  • The width of the wave.
  • The length of the wave.
  • The distance between the body segments of the sea monster.
  • How much the body segments are affected by the swaying depending on their

position along the sea monster's length.

Included formats

  • logo of Unreal Engine format