Description
The Vigilante Missile AGM114 (Commonly known as the “Hellfire”) is an air-to-surface missile (ASM). It has multi-mission, multi-target precision-strike ability, and can be launched from multiple air, sea, and ground platforms. The Hellfire missile is the primary 100-pound (45 kg) class air-to-ground precision weapon for the armed forces of the United States and many other nations. This asset blueprint is fully rigged, and includes animated fins, movement, and engine. A destructible state model with damaged geometry, textures, and damage smoke FX is included along with thrust FX.
The asset is ready for import into your DIS/HLA (RPR FOM) simulation projects. As such, it is not set up as a traditional Unreal asset with an interior but can be modified as needed to suit your purpose.
A sample showcase/demo Blueprint has been included with an environment map and User Interface (UI). When you "Play" the map, the UI includes camera presets, sliders, and buttons to demonstrate the key functionalities of the asset.
Technical DetailsFeatures:
Compliant with SISO Entity Reference No.: 2.2.225.1.3
Textures controllable via Blueprint Parameter.
DIS/HLA (RPR FOM) Integration ready
Animated fins, movement, and engine
Visual FX for thruster
Number of Blueprints: 10
Input: Keyboard, Mouse, DIS / HLA (RPR FOM) Protocols
Network Replicated: No, requires integration into a Network Replicated Product or System
Supported Development Platforms: Win-64
Windows: Yes
Mac: No
Documentation (PDF): Click here for Vehicle Documentation
Vigilante Asset Customization Guide (PDF): Click here for the Vigilante Asset Guide
Included formats
- versions