Description
AlienPlant is an assetpack of detailed - Speedtree - modeled plants with wind efect.
This is the second part of the „Alien Trilogy“ which consists of:
· AlienWheat (Environment)
· AlienPlant (this product and future products called AlienPlant Type B, Type C, …)
· AlienTree
Included in this project:
Levels/Maps
AssetZoo: 1; DemoLevels: 3; LightingLevels: 1
StaticMeshes: 7 + 7 CollisionMeshes
Materials: 5
MaterialInstances: 19
Textures: 22 (1K-4K)
LOD: 0-3
VertexCount: LOD 0 - LOD 3
001 54k - 9k
002 86k - 13k
003 526k - 85k
004 372k - 56k
005 81k - 15k
006 25k - 4k
007 97k - 15k
Important:
Collision:
There are 7 BlueprintActors with Collision (set for the trunks and mainbranches)
and 7 CollisionMeshes which can be added to the StaticMeshes as in the DemoLevel L_Demo_Collision shown.
There is an extra foilage folder with preset FoilageType (StaticMeshFoilage) for easier usage.
You can change the color of the plants by simply enable and adjust "Tint" and "ColorVariation" in the
MaterialInstances (TextureMenue) or assign different MaterialInstances to the StaticMeshes in the DetailsPanel
The EmissiveColor and -strength can be adjusted in the same way.
Included formats
- versions