
Description
An easy system to inspect your (selected) actor-based character from different angles (Face, Tops, Bottoms, Hands, Legs, Feet, Full Body), and through many control options like hide/show garments or armors, zoom IN/OUT, rotate, play animations, with 360 turning support and more. That can be used in combination with a Character Selection Menu or not.
All Tutorials How-To Videos (MetaStudio tutorials are still valid for Character Inspection, only the name changed!)
Discord Support => my username: linux2816_
Have any questions or issues? => Please contact me via Discord or at [email protected].
FEATURES:
7 body visual inspection levels: Face, Tops, Bottoms, Hands, Legs, Feet, Full Body
Support for turning the character 360 (rotation) with adjustable rotation velocity in real-time.
Character body visual representation support: to make the inspection visually easy
Easy and intuitive Control Panel with many options to inspect your character from different angles and more
Two (2) ways to inspect your character using a mouse cursor: 1- mouse hover the body part you want to inspect or, 2- click on the body part you want to examine using the body visual representation.
Ability to rotate the character 360 by dragging the character from left/right with the mouse cursor: can be done manually or automatically by activating/deactivating automatic rotation at runtime
Ability to apply a slow motion effect while playing animation on the character with adjustable time dilatation value in real-time.
Support infinite amount of animation through data table
Ability to reset the view to the "Full Body View"
Ability to set/make a character POSE on any running animation
Ability to hide or show character's GARMENTS like armor
Smooth camera transition between different body parts
Supports background audio you can modify easily
Each button has a click sound you can modify with ease
All buttons in the character inspection widget share the same re-utilizable button widget component which has a lot of customizations to fit most of your art style
Ability to take Photo
MetaHuman support
Optimized and efficient code base using Event-driven system and interfaces, avoiding hard references
Educational blueprint design-oriented
100% Blueprint
Extensive detailed video tutorials: How-To Tutorial Videos
Well-structured and clean code
All DataTable oriented
Clean UI
Easy to Use! Easy to Set Up! Easy to Customize with a lot of customization
DEVELOPED WITH YEARS OF DEVELOPER BEST PRACTICES AND EXPERIENCES!
SOME CUSTOMIZATIONS:
All body cameras' positions and animations can be changed through data tables
Easy to set "Min Rotation Sensitivity" and "Max Rotation Sensitivity" values through data table
Ability to Zoom In/Out with adjustable "Max Zoom Out" and "Max Zoom In" values through data table