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Media 1 for listing Generic Wood - Substance Environment Material

Description

This SBSAR wood material offers a versatile and highly customizable solution for realistic wood surfaces in any 3D environment. With 19 exposed parameters, this material allows for fine-tuned adjustments, making it ideal for applications ranging from furniture and flooring to rustic architectural elements.

You Get:

  • .SBSAR File with Exposed Parameters for easy customization. It can be used across multiple 3D Software.

  • .C4D File Cinema4D 2025 Scene with the SBSAR file already loaded for you as a redshift material.

Key Features:

  • Flexible Texture Adjustments: Control hue, saturation, and lightness to create wood tones that fit any scene, from deep, rich colors to lighter, more subtle shades.

  • Cross Cut and Color Distress Options: Add authenticity with cross-cut details and distressed color variations, perfect for simulating aged or weathered wood.

  • Customizable Grunge, Mold, and Stain Effects: Adjust grunge and vein opacity to add surface wear, mold coverage for realistic imperfections, and stain opacity for a unique touch of character.

  • Wet-to-Dry Surface Control: Seamlessly transition the material’s appearance from wet to dry, providing adaptability for indoor and outdoor settings alike.

  • Adjustable Roughness and Opacity: Tailor the material’s roughness and overall opacity for a range of finishes, from polished to rugged, enhancing its flexibility across different project types.

This Generic Wood material is an essential tool for any 3D artist looking to achieve realistic and adaptable wood textures, providing professional-grade quality and detail in each render.

  • 32B to 16K Resolution

  • 100% Procedural

  • X = 200cm

  • Y = 200cm

  • Z = 2cm

Created with DirectX Normals. Flip Y if your engine is OpenGL.

Included formats

Additional files