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Media 1 for listing Energy Shield & Force Field Effect with Hit FX and Activation Animation

Description

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Version 2 rewritten, improved and optimized now with all render pipelines support and much more features!

Fully customizable - by tweaking colors, textures and many parameters. Great for scifi, fantasy or casual shield effects.

VIDEO 1

VIDEO 2

What can you make with this asset:

- force field around player or any other unit

- barrier around city

- scifi shield of any shape (texture baking tool included)

- energetic gate or door

- invisible cloak around spaceship that makes response on hit

- spell effects around player

Scalable shader with feature selection.

Custom postprocess effect for AAA quality.

- works with BuiltIn/URP/HDRP

- fully customizable shader with over 50 parameters to tweak

- feature off/on for performance/quality

- support for any mesh shape

- skinned mesh renderer support

- rim texture baker for custom shapes

- unlimited hit effects with customizable parameters

- activation/deactivation animation

- perspective and orthographic camera

- draw call batching

- distortion and refraction

- custom postprocess effect

- Global Illumination postprocess effect

- scripting for integration in game

- over 100 high quality texture patterns and noises

- more than 20 hit shape textures

- 40 sample prefabs and materials

- VR supprt for URP

- Unity 6 support

- Support for multiple renderers in hierarchy

Planned features:

- Mesh distortion and vertex animation

- Continuous hits like laser beams

Included formats

  • logo of Unity format