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Media 1 for listing Advanced RVT Decals
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Description

Trailer | Documentation

Advanced RVT Decals is a highly performant, fully customizable Runtime Virtual Texture (RVT) decal system designed for blending any texture into RVT landscapes. Whether you are blending complex dirt paths, localized puddle systems, or simply breaking up tiling your landscape, this pack provides the tools to integrate decals flawlessly into your landscape.

Focused on landscape blending this system fully supports both Nanite displacement and Virtual Heightfield Meshes (VHM) for the highest quality on any project. Materials are designed to easily implement new textures, with deep customization for how each decal blends and is displaced.
Built for flexibility and optimization, the system leverages Custom Primitive Data (CPD) for per-instance variations in scale, tint, and opacity without any overhead. Easy to place and adjust, with intuitive material controls that don't overcomplicate the material blending while allowing for deep customization.

Includes an example landscape material with several material functions including distance blending, snow glint, height-blended pixel depth offset and puddle normals. These give a great starting point for your own RVT landscapes and materials.

Core Features:

  • RVT Decals and Splines: Includes both RVT Decal actors for localized detail and RVT Decal Splines for continuous paths, roads, or natural borders.

  • Performance and Customization: Use of Custom Primitive Data (CPD) allows for per-instance scaling, color tinting, and opacity blending without creating new material instances.

  • Next-Gen Displacement: Fully supports Nanite displacement and Virtual Heightfield Meshes for true geometric blending, not just flat projection.

  • Advanced Rendering Control: Built-in sort ordering ensures overlapping decals render exactly as intended. Countless blending modes and customizable UV tiling methods (including world-space and spline-aligned UVs) to break up repetition.

Included formats