Description
Capabilities:
- 100% of the code is written through the blueprint system, which is easy to understand and intuitive. The dialogues themselves are implemented through the Data Table system.
- For each line of dialogue, you can use different emotions! React to the player's responses! Use video emotions and add sounds!
- Unlimited number of characters in one dialogue!
- In addition, there are 2 customizable printing speeds for letters. The first speed is for standard text reading, and the second speed, if the player presses any key, the text will be printed at an accelerated pace, and this speed can be very fast!
- Each subsequent letter will be printed in the style (color, size, etc.) that you specify!
- The unique architecture of the code is designed to allow you to easily customize dialogues, including complex and multi-level ones. You won't get lost in such a structure!
- Start the dialogue from the specified line, or, if the text has already been fully read, start another dialogue or repeat the same one! There are no limitations here!
- Each player action is taken into account and returned as an event, which can be used to influence the plot or the character's status.
- Depending on the settings, either use the character's voice off-screen, or react with sounds!
- If a player tries to leave during a dialogue, the dialogue will stop, but if they come back, you can continue the dialogue or start another one!
Insert videos, sounds, fonts, change text speed, react with emotions, all in the "Easy Dialogue System"!
Video demonstration:
Demo Download:
Playable Demo Download
Support:
Discord: Link
Documentation: Link
Included formats
- versions