Description
Cinematic video preview link: https://www.youtube.com/watch?v=F5eoTV2diWU
- 3D Product showcase, premium quality work dedicated for challenges or competition games.
- 3D low poly game ready, models with 4K PBR textures
- Modular assets for prefabs with 16 unique static meshes
- Illustrative banners ready for your own custom images.
- Realistic, high quality and adjusted PBR Materials with textures 4K (Base color, normal, metallic, roughness), additional textures coordinates for resizing
- Simple custom collision boxes ready for video game
- 3 level maps including 2 example of use cases like the demo video
- Use Nanite and Lumen ; See the official Unreal Engines Lumen documentation for more details: https://docs.unrealengine.com/5.0/en-US/lumen-global-illumination-and-reflections-in-unreal-engine/
QuickStart Steps:
The plugin
- - Enable the plugin "HDRIBackdrop" and restart the software to be able to use the HDRI lightmap in the demo map "DemoNight" for realistic rendering.
- - Then open the scene file "DemoNigth" map (Animated version) or "DemoDay" map (static version).
- - Replace the reward example with your own reward or award or trophy or medal.
- - Replace the default illustrative images with your own image files in 3D banners.
- Alert note: In Unreal Engine, to recenter the pivot point of any actor object:
- Right click on selected Actor object
- Use Alt + Middle Mouse Button to move the pivot point on desired position
- Then "Select > Pivot > Set as pivot offset" to save the new position
Included formats
- versions