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Media 1 for listing Flex Consumable

Description

Original idea was to provide abstraction wrapper which helps to manage consumable stuff in any game.

For example stamina/magicka/health for main character or NPC, fuel for car, electricity for some building, inventory items when their quantity can increase/decrease, some in game shop items when their quantity can increase/decrease, in game money such as silver/gold coins or whatever currency represented in your game etc.

So this class providing necessary functionality for help in managing of ALL such consumables in ANY games.

Included formats