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Media 1 for listing Broken Stone Rocks - Substance Environment Material

Description

This SBSAR material offers a realistic, rugged stone texture with high adaptability for various 3D environments, from arid landscapes to damaged architectural surfaces. With multiple exposed parameters, it provides users full control over the appearance and feel of the rock, making it a versatile addition to any 3D artist's toolkit.

You Get:

  • .SBSAR File with Exposed Parameters for easy customization. It can be used across multiple 3D Software.

  • .C4D File Cinema4D 2025 Scene with the SBSAR file already loaded for you as a redshift material.

Key Features:

  • Highly Customizable Rock Formation: Adjust individual cell sizes, tweaks, and blend opacity to create distinct rock formations, from smaller, tightly packed stones to larger, scattered boulders.

  • Depth and Texture Control: Fine-tune height offset and contrast to achieve varying levels of surface depth and shadow, adding a 3D effect that enhances realism.

  • Dynamic Grout and Edge Details: Easily modify grout color, blur, and the transition from smooth to bumpy, allowing for seamless integration with various terrains and weathered environments.

  • Surface Roughness Flexibility: Control the transition from wet to dry textures, ideal for creating realistic environments that respond well to lighting, such as damp caves or dry desert cliffs.

  • Adjustable Highlight and Blend Opacity: Introduce subtle highlights and control blend opacity to achieve a natural look in any lighting condition, enhancing the material’s depth and detail.

Whether for rugged outdoor scenes, ancient ruins, or sci-fi landscapes, this Broken Stone Rocks material provides unparalleled flexibility and detail, ensuring professional results across various projects.

  • 32B to 16K Resolution

  • 100% Procedural

  • X = 250cm

  • Y = 250cm

  • Z = 10cm

Created with DirectX Normals. Flip Y if your engine is OpenGL.

Included formats

Additional files