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Media 1 for listing Big Guy

Description

Big, Fat Guy Model, Modular


Skinned and Rigged to Epic Skeleton + unrealJaw_M , unrealEye_L and unrealEye_R bones

You can use any Epic Skeleton compatible animation to live it up!


The skeleton is from UE4, If you use UE5, please consider this notice.


15013 tris

7768 verts


Separate Shirt , can be shown/hidden


Model real world height is larger than normal, about 202cm.


Two Skins with realistic PBR materials

12 Textures, 4096x4096 resolution,


Two Sets of materials - Skin and Clothes, each with two skins

You can make different combinations of skins/shirt/shorts materials


Two sets of body materials - for black and white guy.

In the included BPs, changing the body material to 1 (white) applies the appropriate face morph target to match better Caucasian face complexity.


Belly bone in the skeleton for realistic belly jiggle simulation.


Open Mouth, Close Left Eye and Close Right Eye Morph Targets.


Included is example blueprint, based on Third Person BP by Epic.

Ragdoll Physics Asset already set up.

Variables in the BP to control the materials and morph targets

Eyes have bones too.


Motions test (Youtube)


Background environment in the images and the video is NOT included with the asset!

Included formats