Description
❗️ALL Images shown are all rendered in Unreal Engine and no beauty making Photoshop Edits were made! What you see, is what you get!
🧘 Vision
The idea behind VertexBeat is to create Unique & High Quality Protagonists for UE5 Developers, which are highly
and easy customizable to your needs and Artstyle. I will keep the clothing itself generic, so all my characters can be used for different kinds of projects.
📣 Features
- Character rigged for UE5 Skeleton (Updated)
- Paragon Material Layer Workflow - use ID Masks to change Colors or even exchange Materials to your needs!
- High End Texture Resolution
- Simple swap Clothing over BPs (Construction Script)
- Exposed Shader Parameters to BP for easy coloradjustment
- Easy Coloring (Hair & Clothing)
- Eyeblinking
- configured Material Instances and ID Masks
- Physical Animation Hair
- Foot IK
- Drag&Drop Character BP with working simple Locomotion
- All Preview Images rendered in UE5
- Character completely done from Scratch
📣 Vertexcount
- 57887 without Hair on LOD0
- 79125 with Hair on LOD0
❗️ Support
- Documentation (WIP)
If you encounter Bugs or have feedback for improvement, please write me an EMail and I will answer asap.
Character made with ❤️ in Germany
Thank you for reading and hopefully your support!
Included formats
- versions