
Description
A collection of 18 hand-crafted stylized 3D props for cozy kitchen, tavern, and food-themed environments centered around a hearty pork knuckle dinner scene. Low-poly, PBR-ready, optimized for real-time rendering.
What's included:
18 unique meshes (122–1,848 tris per model, ~11,830 tris total)
8 PBR texture sets (BaseColor, Normal, OcclusionRoughnessMetallic)
Texture resolutions: 1024×1024 to 2048×2048
Models: Pork Knuckle (x2), Bell Peppers (x2), Onions (x2), Potatoes (x2), Garlic (x2), Garlic Clove, Potato Sack, Tin Can, Cutting Board, Fork, Knife, Candle, Tablecloth
Engine support:
Unreal Engine 5.5+ — Full project with 10 Material Instances, 2 Master Materials, demo map. Configured with Lumen, Virtual Shadow Maps, and Substrate. Ray Tracing optional.
Unity 2021 LTS+ — .unitypackage with 42 prefabs and 22 materials for both Built-In and URP pipelines. Two demo scenes included. Includes additional color variants (BellPepper x3, Onion x4) for richer scene composition. HDRP is not supported. Unity 6 LTS+ supported.
FBX + Blender — Raw FBX files with separate texture sets for each engine (DirectX and OpenGL normal maps). Blender source file (.blend) included.
Technical details:
Real-world scale (cm)
Smaller props share texture atlases for draw-call optimization
SM_Pork_Knuckle_2 uses a second material slot for the exposed bone
No scripts, no plugin dependencies
Clean folder structure, consistent naming (SM_, T_, M_, MI_, P_, MM_)



