Description
This moon landscape features a highly realistic landscape blended using multiple materials from a procedurally generated flowmap. Mountain ranges and craters are scattered across to add depth and life to the scene. A background layer of cliff allows the viewer to feel the distance and overall scale of the scene. On top of that a space module has landed on the moon surface featuring realistic material response.
Important Note: The scenes use physically accurate lighting values which is why the sun intensity makes it so overblown. You need use or add a cinecamera and tweak the ISO and shutter speed values. You also need to ensure you have enabled ue4 extend default luminance range in the project settings.
Included formats
- versions