
Description
⭐ NEW RELEASE: Pine Tree Presets - Western American Species now available! Features authentic California/Pacific Northwest pines for Western US environments. Major performance improvements over Conifer. Check them out ⭐
🏔️ Mountain Lake
⚡ Storm & Lightning
🎥 Atmospheric Showcase
❄️ Snow Update 1.2
🎬 Cinematic Trailer
🌄 4K Screenshots
💬 Discord Server Support
Update 1.3 - February 8, 2026
CRITICAL FIX:
- Fixed disconnected instances visual bug during wind animation
- 315 Skeletal Meshes completely rebuilt (High, Low, Dead, Snow variants)
- Optimized asset folder structure for better organization
Note: Requires Unreal Engine 5.7.2 for best results
Snow Update 1.2 - January 27, 2026
66 Snow-Covered Tree Skeletal / Static Meshes added (Subject to ongoing optimization)
Snow Conifer Foliage Instances completely redesigned
Improved visual quality and performance
5 Snow Needle Branch Instances added
1 Additional PVE Graph for snow variants
These are 100% custom-built presets created from scratch!
These presets give you the exclusive opportunity to use the new Foliage Voxel technology!
Please note for included skeletal/static meshes:
Available in both low poly (1-10 million triangles) and high poly (9-100 million triangles) versions.
Choose the version that fits your performance needs! All meshes work seamlessly with Quixel's Season and Wind Blueprint systems.
⚠️ IMPORTANT: FIRST LOAD TIME
Initial loading of showcase maps may take several hours depending on hardware due to cache generation for 218 skeletal meshes.
This is a ONE-TIME process. Subsequent loads are fast (Seconds).
The Procedural Vegetation Editor is experimental in UE 5.7. Performance improvements are expected in future engine updates.
Recommended workflow: Import assets into your project incrementally rather than loading full showcase maps first.
🎁 BONUS CONTENT FOR DISCORD MEMBERS (See preview in last image)
Join our Discord community to receive exclusive bonus content:
several additional spruce foliage instances (additional branch variations)
1 Blueprint combined with PCG graph for flexible spline-based tree placement on landscapes
Optimized specifically for skeletal mesh distribution
Perfect for creating natural-looking forest lines and treelines along roads or paths
Create a ticket in the 🎁gift channel to claim your content
What You Get:
🌲 75 Unique PVE Conifer Presets
Fully editable procedural tree structures
20 distinct Spruce tree types in 75 variations
Create Spruce, Pine, Fir, and other conifers by swapping needle foliage instances
Multiple needle styles: hanging, stiff, dense, sparse
Dead tree variants included for added realism
Infinite variations through node-based customization
📦 Massive Export Library
218 Skeletal Meshes (Low & High Poly versions)
203 Static Meshes (Low & High Poly versions)
Multiple density and style variations pre-exported
Dead tree variants included
🎮 Ready-to-Use Setup
1 configured Data Asset with procedural vegetation presets
4 Foliage Instances (High & Low Poly needle branches)
Wind Demo Map included
Overview Map for easy asset browsing
⚡ Full Nanite Foliage Support
Perfect for Nanite Foliage in UE 5.7
Optimized performance with Low Poly versions (1-10M triangles)
Cinematic quality with High Poly versions (9-100M triangles)
Use your own custom foliage instances - Full flexibility to replace with your own needles!
Key Features
Full Control - Adjust gravity, remove branches, control bone density
Plant Profiles - Customize trunk thickness for each preset
Foliage Distributor Presets - Varying density and scale
Custom Foliage Support - Replace with your own foliage instances anytime
Skeletal & Static Export - Choose your workflow
Wind Animation Ready - Hundreds of bones for realistic movement
Override Distribution Options - Fine-tune density, scaling, angles, placement
Dead Tree Variants - Realistic dead and dying conifers included
Needle Style Variations - Hanging or stiff needle configurations
Perfect For
Open world environments
Forest creation
Architectural visualization
Nature scenes
Game development
Film & cinematics
Witcher-style dark fantasy environments
Technical Requirements
Unreal Engine 5.7
This product supports Nanite
In your project settings, be sure to search for and enable "Nanite Foliage (Experimental)"
Procedural Vegetation Editor Plugin (must be enabled!)
Product uses 'PCG' plugin
This asset does not include custom Season or Wind Blueprints, but works seamlessly with Quixel's existing Season and Wind Blueprint systems.
Note: Landscape and environment assets shown in screenshots are not included!
Why Choose This Asset?
First commercial conifer preset pack for Procedural Vegetation Editor
Complete flexibility without external tools
Massive variety out of the box (75 presets!)
Professional workflow integration
Get Started in Minutes
1. Customize your tree with intuitive nodes
2. Export as skeletal or static mesh (Low or High Poly)
3. Place in your scene with full Nanite support























