Description
The Audio Occlusion plugin provides a fully integrated and highly customizable audio occlusion solution, specifically designed for Unreal Engine 5 MetaSound system. It allows developers to simulate realistic audio effects by dynamically calculating how environmental objects impact sound propagation.
Key features include:
- Seamless integration with MetaSound.
- Real-time ray-tracing for accurate occlusion calculations.
- Customizable evaluators for different occlusion scenarios.
- Support for dynamic environments and complex geometries.
- Optimized performance to maintain minimal overhead in both game and audio threads.
Included formats
- versions