Skip to content
Media 0 for listing Audio Occlusion

Description

The Audio Occlusion plugin provides a fully integrated and highly customizable audio occlusion solution, specifically designed for Unreal Engine 5 MetaSound system. It allows developers to simulate realistic audio effects by dynamically calculating how environmental objects impact sound propagation.

Key features include:

  • Seamless integration with MetaSound.
  • Real-time ray-tracing for accurate occlusion calculations.
  • Customizable evaluators for different occlusion scenarios.
  • Support for dynamic environments and complex geometries.
  • Optimized performance to maintain minimal overhead in both game and audio threads.

Included formats

  • logo of Unreal Engine format