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Media 1 for listing Orc 07

Description

VIDEO PREVIEW: https://www.youtube.com/watch?v=FnpzJfLVL14

Other Orcs:

Orc_01 - https://www.unrealengine.com/marketplace/en-US/product/orc-01-01

Orc 02 - https://www.unrealengine.com/marketplace/en-US/product/orc-02-01

Orc 03 - https://www.unrealengine.com/marketplace/en-US/product/orc-03-01

Orc 04 - https://www.unrealengine.com/marketplace/en-US/product/orc-04-01

Orc 05 - https://www.unrealengine.com/marketplace/en-US/product/orc-05-01

Orc 06 - https://www.unrealengine.com/marketplace/en-US/product/orc-06-01

Orc 08 - https://www.unrealengine.com/marketplace/en-US/product/orc-08-01

Orcs Pack - https://www.unrealengine.com/marketplace/en-US/product/orcs-pack-01

Full Orc: tris 62 340, verts 41 597

Stuff: tris 4 642, verts 2 788

Rigged with Epic Skeleton

Rigged with Epic Skeleton. Additional bones that are added to Epic Skeleton: u_Jaw

The jaw is rigged so you can open his mouth.

PBR Textures Metall/Roughness

4K Textures - Body, Armor, Hair, Fur

2K Textures - Weapon

1K - Eyes

Textures - normal, metallic, roughness, albedo, AO, opacity, emissive

3 Texture sets - Body, Armor, Weapon, Hair, Fur, Eyes

Body has 8 Color Variations

Body has 5 Body Warpaints and 5 Face Warpaints

You can change the color of every part separately.

Rigged with Epic skeleton, no retargeting, 100% compatible with UE4 Mannequin Skeleton. Material Instances with color change. Separated Skeletal Meshes for all parts, you can easily add or remove any part of the armor.

Features:

  •   Material Instance to change color

  •  Rigged with Epic Skeleton (no retarget needed, rigged with UE4 Mannequin Skeleton)

  • The jaw can be opened with the additional jaw bone

  • The model is modular, all meshes are separated and you can mix everything to get new outfits

  • 5 Body Warpaints and 5 Face Warpaints

  •  Roughness of Warpaints and Metal Armor can be changed in Material Instances

If you have any problems, please contact me [email protected]

Included formats