Description
ONE MESH- 5 DIFFERENT STYLES!
Elevate your Metahuman with this versatile pack of stylish hoodies! Featuring one high-quality skeletal mesh with five unique, meticulously crafted materials, this pack is perfect for bringing modern flair to your characters in Unreal Engine. Effortlessly switch between the different materials to create a variety of distinctive looks, from contemporary streetwear to sleek, futuristic styles.
Designed with detailed textures and built for easy use, these hoodies will instantly enhance the realism and appeal of your digital characters. The mesh is fully rigged for seamless integration, allowing you to focus on creativity without the hassle of extra setup. Whether you're working on a game, cinematic, or any interactive experience, these hoodies will add the perfect touch of personality and style to your project.
Transform your characters into true trendsetters and make your scenes unforgettable with these dynamic hoodie designs!
Technical Specifications:
FOR METAHUMAN MEDIUM HEIGHT AND NORMAL WEIGHT
Poly Count: 6,359 Faces/6,282 Vertices
Texture Resolution: 4K (PBR/UE ORM)
Compatibility: Fully compatible with Unreal Engine 5.5 and Metahuman
Compatible with the jeans from this outfit
How to use:
Open your MetaHuman's blueprint.
In the "Components" window, click the "Add" button -> "Skeletal Mesh" and place it under "Body."
Go to the "Construction Script" window.
Copy and connect the "Enable Master Pose" node to the other nodes, similar to the first one.
Drag the skeletal mesh of the clothing under the new nodes (each clothing item should be connected to a new node).
Included formats
- versions
- Blender
- fbx