Description
π₯ Cyberpunk Street Fighter is part of a new cyberpunk-themed pack. They come with many customization options, advanced shaders, ARKit blendshapes, UE5 Rig, and many color options. Compatible with other of my models, and perfectly suits any game needs. Many different Hairstyles, 2 Clothes options: full and lingerie.
π¬ VIDEO PREVIEW: π https://youtu.be/7dEaC-0a4No
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β¦ Key Features
A wonderful render scene
Completely modular
Fully Rigged
ARKit Blendshapes
Adjustable body parts
Underwear included
Easy Color Change
Plenty of unique hairstyles
Advanced materials! Tons of customization
Weapon not included
βΊββ§ β Polycount β The Character does not have LOD system
Cyber Street Fighter Boy
Faces 37993 γ» Tris 72704 γ» Verts 42090
Cyber Street Fighter Boy in Underwear
Faces 26598 γ» Tris 50068 γ» Verts 27766
Cyber Street Fighter Girl
Faces 37239 γ» Tris 71376 γ» Verts 39991
Cyber Street Fighter Girl in Underwear
Faces 32146 γ» Tris 61134 γ» Verts 34359
βΊββ§ β Rig is based on the Epic Skeleton (UE5) with additional bones
The main bones hierarchy has remained untouched
It was made in Maya without plugins and does not have controls
You can apply physics to different parts
The full list of Additional bones can be found here:
https://docs.google.com/document/d/1xpQ7lyV8RcXZkdB-0ZUK0V4wIwNRGSE5Y8GhcNHXm20/edit?usp=sharing
The model is compatible with my previous releases as soon it shares the same skeleton.
I will update my previous releases to the UE5 skeleton over time.
βΊββ§ β Tested with various animations
Lyra Starter Game
Game Animation Sample Project
Advanced Locomotion System v4
Standard 3rd person animations
Female Interactions Animations
Mocap Library
ARLS + Horse Animset
Succubus AnimSet
Valley of the Ancient
Close Combat: Swordsman
βΊββ§ β Blendshapes
Perfectly calibrated 52 ARKit Blendshapes.
Tested with Live Link Face in Unreal Engine 5 and Face Capture in Unity.
Can be used for Live Stream facial animations
LiveLinkFace, FaceWare, Facial Mocap, VTuber Avatar, VRchat, MMD, etc.
βΊββ§ β Different Outfits and Modularity
The model is completely modular!
Remove or add any part. Or if you want, take clothes off completely
Body texture is censored. The uncensored texture can be requested
Adult parts are not modeled and do not have morphs or a rig. Itβs a texture
To avoid body intersection through clothes, the body is sliced into pieces
Pieces that are beneath the clothes must be turned off or hidden
By doing that, you reduce the polycount!
Full-Body is included
Underwear is included
Bonus Idle animation is included
βΊββ§ β Unreal Engine Project
Supported version: 4.24+
Demo render scene with blueprint included!
Epic Skeleton rig with additional bones
For facial animations use Morph Targets
Advanced materials
Physics are not included. Itβs advisable to use KawaiiPhysics plugin for the best-looking results.
Material Instances with MatID map for color change are included
3rd person standard animations are included
Separated Meshes for Master Pose / Leader Component are included
Wind Simulation for Hair!
βΊββ§ β MatID Maps β Skin, Eyes, and Outfit Parts
A MatID map is used for changing colors of a BaseColor Map by sections
You can use the Advanced Shader to change the colors easily
βΊββ§ β 4K Textures
9 Texture sets: Body, Head, Eyes, Lashes, Clothes, Katana, Straight Hair, Wavy Hair
Textures are packed for better optimization
Each set contains:
BaseColor, Normal, Roughness, Metallic, MetallicSmoothness, MaskMap,
Ambient Occlusion, and may include a MatID, Opacity and Emissive maps
βΊββ§ β FAQ
Q: Can I request customization? Are you available for commissions?
A: Unfortunately, I am unavailable for any kind of commission.
Q: Can I use this model in Blender / Cinema4D / 3dsMax / etc.?
A: Yes, you can. File formats such as .fbx can be imported anywhere.
Please note, the rig and blendshapes are originally made in Maya and some software might not recognize them correctly. Unfortunately, I cannot provide you with support for software I never have had any experience with, thus, I support only Maya, Unreal Engine, and Unity.
Q: Are clothes from other models compatible?
A: Some are compatible, and some are not. More info π here >
Q: How to obtain additional source files?
A: Request them through e-mail π§ [email protected] or in my discord server. For verification purposes, please attach the Invoice ID. Normally, I answer within 1-3 working days.
Q: I still need help! How do I reach out?
A: The best way to contact me is through e-mail π§ [email protected]. If you like, join my discord server via this link! Normally, I answer within 1-3 working days.
Q: If I switch to another engine, do I have to re-purchase the asset?
A: No, you don't have to. You can request additional files (.fbx / .obj / textures / etc ) through e-mail π§ [email protected]. For verification purposes, I will ask you for the Invoice ID. Expect an answer in 1-3 working days.
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Thank you!
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Included formats
- versions