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Media 1 for listing High Poly Cars - Volume 1

Description

This package has ready to use 3d models of perfect cars, general properties are:

. 25 unique 3d car models

. Car models are very detailed and ~250K polys each!

. Models has textures on wheels, grilles, interior and lights (Diffuse, normal and AO)!

. Wheels and calipers are separated and has origin-pivots, so can be animated-changed etc. easily.

. Steering wheels are separated and pivoted too!

. Light parts are separated for general purpose (front, back, brake etc.)

Package also has a Unity ready additional file if you want to use it right with in the Unity. Models are created as ready to use prefabs with easy manipulation script attached to each car. You can easily manage the car behavior with simple function calls (open-close lights, brake-unbrake, exhaust flame, nitro, start car, switch to rain or snowy weathers etc.). Package includes unique handwritten paint (car-paint), VR ready planar reflection and stencil-based decal system.

. Package has been created with Unity 6 (6000.0.24) and URP. Shaders, effects, post effects, custom passes etc. uses URP so will not work on other pipelines. But 3d models can be used on any pipeline or even with other programs or game engines!

. PC,VR and mobile tested

. Cars has NO gauges (speedometers) etc. They are only static images. So, you have to use-create your own UIs there!

. Has unique exhaust, flame and nitro effects.

. There are around 15 different car sound effects to use (also there are nitro, flame effect sounds too).

. Life like weather effects on cars (or any surface) via paint shader (rain, snow, waves - only can be used with special URP paint shader).

. Best planar reflection script and shader (for perfect mirrors and reflective PBR surfaces). Even works for VR and tested with: Rift, Rift-S->SPInstanced mode only - Quest, Quest2, Quest3 Standalone->Multi View mode only - Quest, Quest2, Quest3 with Oculus Link->SPInstanced mode only!

. Stencil and depth-based decal shader to put decals on any surface (paint shader especially).

. Easy touch scripts to manipulate touch events on mobile.

Docs and Samples are here:

Usage: High Poly Cars - Google Docs

Paint: Car Paint Shaders (URP) - Google Docs

Mirror: URP Reflective Shaders Doc - Google Docs

Decal: PBR Decal Shader - Google Docs

Videos: High Poly Cars for Unity3d - URP - Full Project - Car 1

Android Demo: HPC Volume 1 - Apps on Google Play

Included formats

Additional files