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Media 1 for listing Knight 3

Description

Render done in UE5, screenshot UE4

Rigged with UE4 skeleton (Retarget)

Are included blendshapes

You can easily change colors 

The character is modular

Texture maps:

4K Weapon (Albedo, Normal, Occlusion+Metallic+Roughness, ID)

4K Thihgs_down (Albedo, Normal, Occlusion+Metallic+Roughness, ID)

4K Things_top (Albedo, Normal, Occlusion+Metallic+Roughness, ID)

4K Armor (Albedo, Normal, Occlusion+Metallic+Roughness, ID)

4K Head (Albedo, Normal, Occlusion+Metallic+Roughness, ID)

4K Body (Albedo, Normal, Occlusion+Metallic+Roughness, ID)

1K Eyes (Albedo, Normal, Occlusion+Metallic+Roughness, ID)

2K Jaw (Albedo, Normal, Occlusion+Metallic+Roughness, ID)

Vertex and Tris: 

SET FULL

Vertex 20254

Tris 38181

BODY

Vertex 7549

Tris 15094

WEAPON

Vertex 216

Tris 396

Included formats

  • logo of Unreal Engine format
  • Blender
  • fbx

Additional files

  • No additional files