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Description

  • PBR Game Ready

  • Game ready with PBR Textures

  • UE4 Optimized — Metalness Use for PBR

  • Real World Scale Measurements

  • MikkTSpace

  • Maps included: 2048 × 2048

  • Albedo (Diffuse)

  • Normal (OpenGL)

  • RMA (Red Channel - Roughness | Green Channel - Metallic | Blue Channel - Ambient Occlusion)

Art created by Dekogon Studios

Included formats